About
Game Story
"This is a sweeping account of a magic-based world's evolution, encompassing development, conflict, and unity across centuries."
Magic formed this world's basis, enhancing by ancient rituals and innovation, leading to its rules and laws, thus forming magic institutions. In the 11-12th centuries, a group of magicians developed teleportation, but accidentally opened a portal to a world inhabited by beastfolk. This initiated widespread interaction, making the human world, or C-N-T-R, the activity hub. The global network, “World Sponge,” grew, fostering trade, diplomacy, and tourism. However, resistance against outsider intrusion led to the devastating 14th-century war. To maintain order and regulate the portal system, C-N-T-R led the formation of the Alliance of Worlds and the Bureau of Interworld Defense, eventually quelling the war. The Bureau was transformed to control interworld borders and maintain peace. But by the 19th century's end, terrorism resurged, threatening the Alliance worlds and the Bureau once again.
Characters
Characters Introduction
Aurora
"Every day I learn, every night I dream. The Philosopher’s Stone shall not remain a dream for long.”
Aurora, brightly named for the dawn, is a young prodigious girl full of determination and resilience. Brought up under the watchful and knowledgeable gaze of her grandfather, a renowned Alchemist himself, Aurora's fascination with the capability to transform and manipulate the natural world brewed from very young age. Her youthful soul never allowed disappointments to dampen her spirit, rather she took them as another stepping stone, driving her to work more diligently towards mastering her craft.
Aurora honed her exceptional talent in the field of Alchemy, quickly outshining her peers at the prestigious Academy she attended. Her main goal was not just to excel in academics but her lofty ambition was set on reaching a zenith that few dared to dream of - creating the Philosopher's Stone, the enigma that haunted and tantalized alchemists for centuries.
Elias
"A blade, a bullet - they just resolve disputes. It's knowledge that prevents them."
Born amidst the ruthless chaos of gang wars, Elias's childhood was anything but ordinary. The gritty narrow alleys and shadowy corners were his childhood playground, the harsh rules of the underworld his earliest curriculum. The gang life taught him survival skills; he learned how to swing a blade and shoot a pistol with unnerving precision.
Elias carries the scars from his past both on his skin and in the depths of his stormy eyes, but he wears them as badges of honor. He has a tough exterior, but underneath it lies an unyielding will and a heart seeking redemption.
Isabella
"The honor is ours, to serve the Bureau. It's not a burden, it's a privilege and, above all, it's a duty."
Born into the distinguished DuPont family, known for their generations of service to the Bureau, Isabella DuPont learned early about duty and devotion. The prestige and responsibility associated with the Bureau formed the backdrop to her childhood. Her noble upbringing refined her into a woman of values, ever ready to shoulder her family’s legacy and serve the Bureau.
Isabella is a woman of strong character, diligent and sharp-minded. She is dedicated, patriotically passionate, and carries a sense of duty that matches the weight of her noble lineage. Her upbringing has made her fashionable yet modest, articulate and brimming with an aura of authority and confidence.
Orion
"Magic is not just about waving wands and casting spells. It's knowledge, it's power, it requires finesse."
Orion, a young man of sharp intellect and even sharper wits, always found his home in his mind, rather than the physical world. Upon the discovery of his extraordinary magical abilities, Orion viewed them as another intellectual pursuit rather than resorting to brute strength. Believing the best way to cultivate and utilize his magic was through service to the Bureau, Orion made the decision to attend and successfully graduate from the Academy.
Orion is a thinker, often found lost in his thoughts, contemplating the depths of his magical abilities, or the next best strategies. His preference for mental power over physical muscles is evident in his intellectual pursuits. He values knowledge, curiosity, and the wisdom to use his skills wisely.
Trixie
"Charmed, are you? Well, consider yourself warned – my spell is not for the faint-hearted."
Trixie, a Succubus with compelling charms, has long been intriguing those around her with the magnetism that her kind inherently possesses. Regardless of the reasons for this enthralling allure, Trixie has learned to harness it to her advantage with impeccable skill. Despite the captivating spell that her presence seemingly casts, stepping into her snares is a peril you'd best avoid. Contrary to the ominous folklore, however, Trixie and her kin do not devour souls.
Trixie is beguilingly clever and infinitely charismatic, using her unique gifts to captivate, charm and manipulate when necessary. Despite her seductive demeanor, she possesses a dark sense of humor that only a few go as far as understanding.
Violet
"It's not the crown that marks nobility, it's the courage to forge your own path despite adversity."
Hailing from the mystical realm of W-M-L-P, Violet Starlight is a unicorn princess living amongst her own kind. Despite her royal linage, her dreams were never confined to her castle walls. Violet harbored an aspiration to join the Bureau, to fight and protect worlds from lurking malevolence. Valiantly, she absconded from her familiar royal surroundings, aced the Bureau exams at her first attempt and now stands among the ranks of its respected agents. The mesmerizing magical hues of her elegant horns bear witness to her noble origins.
Violet is a brave-hearted princess, full of determination. Unlike her kin, her dreams go beyond the confinements of her royal norm. Her courage is uncompromising and as fierce as the vivid colors that dance upon her horn.
Lillian
"My appearance- a boon or a curse? I'd say, it's the best confounding elixir a Succubus could ever hope for."
Lillian, a full-fledged Lolysuccubus, possesses a peculiar attribute unique to her kin; they bear the appearance of children for their entire lives, despite being centuries old. Lillian, now a ripe age of 180, effectively uses this deceptive appearance to confound her enemies, securing victories in even the most challenging battles.
Lillian is sly and crafty, with a playful demeanor that conceals her actual age and wisdom. She uses her child-like charm to disarm her enemies, only to counterstrike when least expected. Beneath her innocent front lies a cunning and experienced Succubus.
Hany
"Kindness is not just about goodwill, it's a magic that heals the soul and mends the heart."
Hany, a bunny girl with an enchanting aura, is best known for her gift in the magical arts of support and healing. Despite her delicate, rabbit-like appearance, Hany holds immense strength and resolve that leave many in awe.
Hany embodies the quality of kindness, spreading warmth and comfort wherever she goes much like a ray of sunlight penetrating the gloom. Her spirit unwavering, she serves as the backbone of her team, ever-ready to lend her strength and healing abilities.
Sonya
"Danger? You see this pillow? It’s my shield, my weapon. It's been my reliable companion in more battles than you can imagine."
Sonya, a dormouse by nature, adores her moments of sleep and rest above all. Carrying her magical pillow everywhere, she has a unique form of self-defense. This enchanted pillow not only provides her comfort during her snoozes, but also doubles up as an efficient shield and weapon when peril calls.
Sonya is a calm and somewhat languid individual, reflective of her dormouse nature. She prefers tranquility over chaos and takes life at her own relaxed pace. Despite her seemingly lethargic demeanor, she possesses a sharp sense of awareness and can turn into a formidable defender when needed.
Nami
"Underestimate me and my seemingly gentle demeanor, and you may find yourself at the mercy of my claws."
Nami, representative of her Neko race, possesses the unmistakable quirkiness of a cat. Reflective of her feline characteristics, her behavior flits between gentle purring and sweet demeanor, to feral fierceness when rubbed the wrong way.
Nami embodies the dual nature of a cat. She is one part tender, displaying fondness with purrs, and another part fearless, ready to use her sharp claws at a moment's provocation. Despite her soft appearance, she is not a creature to be trifled with.
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Gameplay